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QuadUI 1.2.9 public beta
Run-time API for QuadUI
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Public Member Functions | |
| void | SetTimeManually (float seconds) |
| void | StartClock () |
| void | StartClock (float secondsOnClock) |
| void | StartClock (float secondsOnClock, bool countDown) |
| void | StopClock () |
| void | ResetClock () |
| float | TimeInSeconds () |
Public Attributes | |
| Sprite2D | minutesTens |
| Sprite2D | minutesOnes |
| Element2D | colon |
| Sprite2D | secondsTens |
| Sprite2D | secondsOnes |
| void Clock2D.ResetClock | ( | ) |
Resets clock to 0 seconds.
| void Clock2D.SetTimeManually | ( | float | seconds | ) |
Allows for manual setting of time on clock.
| void Clock2D.StartClock | ( | ) |
Starts the clock. 2 overloads, specify the amount of time to start from and whether or not this clock will count down.
| void Clock2D.StartClock | ( | float | secondsOnClock, |
| bool | countDown | ||
| ) |
| void Clock2D.StartClock | ( | float | secondsOnClock | ) |
| void Clock2D.StopClock | ( | ) |
Stops clock from counting
| float Clock2D.TimeInSeconds | ( | ) |
Returns the amount of time, in seconds, currently on the clock.